package controller;

import utils.PlayerSides;

/**
 * Used for determining if game should end
 */
public interface GameTerminator {

	/**
	 * Checks if game should end
	 * @param currPlayerSide- indicates currently playing player
	 * @return True if game is over, False if not
	 */
	public boolean isGameOver(PlayerSides.Sides currPlayerSide);
}